Immersive and Unique. One of my GOTY's
This War of Mine has a very simple but unique premise: Experience the effects of war from the civilian point of view, where having to constantly scavenging for supplies or even killing your former neighbors to get them is a reality.
Gameplay consists of a lot of clicking on things and watching them happen, with a lot of decision making, resource and survivor management with some surprisingly tense and effective stealth mechanics. Stealth happens during the night where you have to scavenge, steal (or in some cases kill for...) supplies. The game is randomised everytime you play as well, which is frustrating as it has the same problem as most roguelikes where you either have a good run, or a REALLY bad one. However where the game shines is in it's setting and overall execution
In this case the game excels in it's main priority, it is very immersive as the random survivors you receive through each play-through have their own attributes, skills, and most importantly: Personality. These are all important as you have you manage your survivors mood, hunger, sleep and overall health a bit like The Sims.
You even grow attached to these survivors as they each have their own backstories and reasons to make it through the war that you just can't help but sympathise with them, and this makes it all the more painful if they die as well as the fact that your other survivors might even become depressed over their death.
Hell, i remember my first chaotic playthrough where i accidentally drove one of my survivors into depression and eventually suicide because i forced him to kill others to gain supplies and he was consumed by the guilt. Upon seeing this i realised that unlike other games, choices really DO have consequences here...
So yes This War of Mine, both aesthetically and setting wise, is absolutely worth your time. Is the game hard to the point of frustrating? Sometimes yes. But it's still deep and gripping enough that you'll find yourself coming back anyway.
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